Class Player.PlayerRefs
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[Serializable]
public class Player.PlayerRefs
- Inheritance
-
Player.PlayerRefs
- Inherited Members
-
- Extension Methods
-
Constructors
PlayerRefs()
Fields
IKRig
Field Value
- Rig
IK_Hand_L
public Transform IK_Hand_L
Field Value
- Transform
IK_Hand_R
public Transform IK_Hand_R
Field Value
- Transform
IK_Left
public TwoBoneIKConstraint IK_Left
Field Value
- TwoBoneIKConstraint
IK_Right
public TwoBoneIKConstraint IK_Right
Field Value
- TwoBoneIKConstraint
animRefHandler
public PlayerAnimRefHandler animRefHandler
Field Value
- PlayerAnimRefHandler
animationHandler
public PlayerAnimationHandler animationHandler
Field Value
- PlayerAnimationHandler
animator
Field Value
- Animator
public Transform animatorTransform
Field Value
- Transform
bodyMeshRenderer
public SkinnedMeshRenderer bodyMeshRenderer
Field Value
- SkinnedMeshRenderer
cameraPos
public Transform cameraPos
Field Value
- Transform
controller
public PlayerController controller
Field Value
- PlayerController
curses
public CursedPlayerBoss curses
Field Value
- CursedPlayerBoss
emotes
public PlayerEmotes emotes
Field Value
- PlayerEmotes
headPos
Field Value
- Transform
ikHandler
public IKRigHandler ikHandler
Field Value
- IKRigHandler
interaction
public PlayerInteraction interaction
Field Value
- PlayerInteraction
items
Field Value
- PlayerItems
ragdoll
public PlayerRagdoll ragdoll
Field Value
- PlayerRagdoll
rigRoot
public GameObject rigRoot
Field Value
- GameObject
simpleCollider
public SphereCollider simpleCollider
Field Value
- SphereCollider
view
Field Value
- PhotonView
visor
Field Value
- PlayerVisor
walkieTalkiePlayer
public WalkieTalkiePlayer walkieTalkiePlayer
Field Value
- WalkieTalkiePlayer