Class CaptchaGame
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class CaptchaGame : MonoBehaviour
- Inheritance
-
CaptchaGame
- Inherited Members
-
- Extension Methods
-
Constructors
CaptchaGame()
Fields
canvas
[NotNull]
public Canvas canvas
Field Value
- Canvas
captchaLength
Field Value
- int
capturedCanvas
[HideInInspector]
public CapturedCaptchaCanvas capturedCanvas
Field Value
- CapturedCaptchaCanvas
currentCaptcha
public CaptchaGame.Captcha currentCaptcha
Field Value
- CaptchaGame.Captcha
public SFX_Instance failedInputSound
Field Value
- SFX_Instance
fails
Field Value
- int
gameState
public CaptchaGame.RESULT gameState
Field Value
- CaptchaGame.RESULT
maxTries
Field Value
- int
public SFX_Instance successInputSound
Field Value
- SFX_Instance
terminalCavnas
[HideInInspector]
public CaptchaTerminalCanvas terminalCavnas
Field Value
- CaptchaTerminalCanvas
timePerTry
Field Value
- float
timeToFail
Field Value
- float
view
Field Value
- PhotonView
waitBetweenTries
public float waitBetweenTries
Field Value
- float
weeping_g
public Bot_Weeping weeping_g
Field Value
- Bot_Weeping
Properties
Fails
public int Fails { get; set; }
Property Value
- int
Methods
Awake()
CreateGame()
NewCaptcha()
RPCA_NewCaptcha(string)
[PunRPC]
public void RPCA_NewCaptcha(string captcha)
Parameters
captcha
string
RPCA_TimedOut()
[PunRPC]
public void RPCA_TimedOut()
RunTimer()
StartGame()
Try(char)
public bool Try(char inputtedChar)
Parameters
inputtedChar
char
Returns
- bool
TurnOffGame()
public void TurnOffGame()
public static bool ValidInput(string input)
Parameters
input
string
Returns
- bool