Class CapturedCaptchaCanvas
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class CapturedCaptchaCanvas : MonoBehaviour
- Inheritance
-
CapturedCaptchaCanvas
- Inherited Members
-
- Extension Methods
-
Constructors
CapturedCaptchaCanvas()
public CapturedCaptchaCanvas()
Fields
afterPlayerInTerminal
public GameObject afterPlayerInTerminal
Field Value
- GameObject
beforePlayerInTerminal
public GameObject beforePlayerInTerminal
Field Value
- GameObject
beforeTimer
public TextMeshProUGUI beforeTimer
Field Value
- TextMeshProUGUI
failureGo
public GameObject failureGo
Field Value
- GameObject
gameTimer
public ProceduralImage gameTimer
Field Value
- ProceduralImage
playingGo
public GameObject playingGo
Field Value
- GameObject
root
Field Value
- GameObject
showFailureTimeForTime
public float showFailureTimeForTime
Field Value
- float
triesRoot
public GameObject triesRoot
Field Value
- GameObject
triesText
public TextMeshProUGUI triesText
Field Value
- TextMeshProUGUI
tryDefaultColor
public Color tryDefaultColor
Field Value
- Color
tryDot
Field Value
- GameObject
trySuccessColor
public Color trySuccessColor
Field Value
- Color
Methods
Awake()
DoFailStuff(bool)
public void DoFailStuff(bool shake)
Parameters
shake
bool
FailScreen(bool)
public IEnumerator FailScreen(bool shake)
Parameters
shake
bool
Returns
- IEnumerator
GameStarted(int)
public void GameStarted(int captchaLength)
Parameters
captchaLength
int
GameWaitingToStart(float)
public void GameWaitingToStart(float timeToStart)
Parameters
timeToStart
float
SetBeforeTimeLeft(float)
public void SetBeforeTimeLeft(float timeLeft)
Parameters
timeLeft
float
SetGameTimer(float, float)
public void SetGameTimer(float timeLeft, float maxTime)
Parameters
timeLeft
float
maxTime
float
SetProgress(int)
public void SetProgress(int progress)
Parameters
progress
int
SetTries(int, float)
public void SetTries(int fails, float maxTries)
Parameters
fails
int
maxTries
float