Table of Contents

Class UI_Feedback

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class UI_Feedback : MonoBehaviour
Inheritance
UI_Feedback
Inherited Members
Extension Methods

Constructors

UI_Feedback()

public UI_Feedback()

Fields

dieCor

public Coroutine dieCor

Field Value

Coroutine

healColor

public Color healColor

Field Value

Color

healParticle

public ParticleSystem healParticle

Field Value

ParticleSystem

instance

public static UI_Feedback instance

Field Value

UI_Feedback

offColor

public Color offColor

Field Value

Color

originalColors

public Dictionary<Graphic, Color> originalColors

Field Value

Dictionary<Graphic, Color>

takeDamageColor

public Color takeDamageColor

Field Value

Color

takeDamageCor

public Coroutine takeDamageCor

Field Value

Coroutine

Methods

Awake()

public void Awake()

Die()

public void Die()

HealFeedback()

public void HealFeedback()

ResetColors()

public void ResetColors()

Revive()

public void Revive()

SetColor(Graphic[], Color)

public void SetColor(Graphic[] graphics, Color col)

Parameters

graphics Graphic[]
col Color

SetColors(Graphic[], List<Color>)

public void SetColors(Graphic[] graphics, List<Color> cols)

Parameters

graphics Graphic[]
cols List<Color>

Start()

public void Start()

TakeDamage(bool)

public void TakeDamage(bool isHealing = false)

Parameters

isHealing bool