Class UI_Feedback
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class UI_Feedback : MonoBehaviour
- Inheritance
-
UI_Feedback
- Inherited Members
-
- Extension Methods
-
Constructors
UI_Feedback()
Fields
dieCor
Field Value
- Coroutine
healColor
Field Value
- Color
healParticle
public ParticleSystem healParticle
Field Value
- ParticleSystem
instance
public static UI_Feedback instance
Field Value
- UI_Feedback
offColor
Field Value
- Color
originalColors
public Dictionary<Graphic, Color> originalColors
Field Value
- Dictionary<Graphic, Color>
takeDamageColor
public Color takeDamageColor
Field Value
- Color
takeDamageCor
public Coroutine takeDamageCor
Field Value
- Coroutine
Methods
Awake()
Die()
HealFeedback()
public void HealFeedback()
ResetColors()
public void ResetColors()
Revive()
SetColor(Graphic[], Color)
public void SetColor(Graphic[] graphics, Color col)
Parameters
graphics
Graphic[]
col
Color
SetColors(Graphic[], List<Color>)
public void SetColors(Graphic[] graphics, List<Color> cols)
Parameters
graphics
Graphic[]
cols
List<Color>
Start()
TakeDamage(bool)
public void TakeDamage(bool isHealing = false)
Parameters
isHealing
bool