Class SpawnHandler
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class SpawnHandler : MonoBehaviour
- Inheritance
-
SpawnHandler
- Inherited Members
-
- Extension Methods
-
Constructors
SpawnHandler()
Fields
m_DiveBellSpawns
[SerializeField]
public Transform[] m_DiveBellSpawns
Field Value
- Transform[]
m_HospitalSpawns
[SerializeField]
public Transform[] m_HospitalSpawns
Field Value
- Transform[]
m_HouseSpawns
[SerializeField]
public Transform[] m_HouseSpawns
Field Value
- Transform[]
m_LocalSpawnIndex
public int m_LocalSpawnIndex
Field Value
- int
m_Spawned
Field Value
- bool
Properties
Instance
public static SpawnHandler Instance { get; set; }
Property Value
- SpawnHandler
Methods
Awake()
FindHospitalSpawns()
public void FindHospitalSpawns()
FindLocalSpawnIndex()
public void FindLocalSpawnIndex()
GetSpawnPoint(Spawns)
public Transform GetSpawnPoint(Spawns state)
Parameters
state
Spawns
Returns
- Transform
SpawnLocalPlayer(Spawns)
public void SpawnLocalPlayer(Spawns state)
Parameters
state
Spawns
Start()