Table of Contents

Class PlayerFallingContentEvent

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class PlayerFallingContentEvent : PlayerBaseEvent
Inheritance
PlayerFallingContentEvent
Inherited Members
Extension Methods

Constructors

PlayerFallingContentEvent()

public PlayerFallingContentEvent()

PlayerFallingContentEvent(string, int, float, Vector3)

public PlayerFallingContentEvent(string playerName, int actorNumber, float sinceGrounded, Vector3 worldPosition)

Parameters

playerName string
actorNumber int
sinceGrounded float
worldPosition Vector3

Fields

BIG_FALL_COMMENTS

public static string[] BIG_FALL_COMMENTS

Field Value

string[]

SMALL_FALL_COMMENTS

public static string[] SMALL_FALL_COMMENTS

Field Value

string[]

sinceGrounded

public float sinceGrounded

Field Value

float

Properties

IsBigFall

public bool IsBigFall { get; }

Property Value

bool

Methods

Deserialize(BinaryDeserializer)

public override void Deserialize(BinaryDeserializer deserializer)

Parameters

deserializer BinaryDeserializer

GenerateComment()

public override Comment GenerateComment()

Returns

Comment

GetContentValue()

public override float GetContentValue()

Returns

float

GetID()

public override ushort GetID()

Returns

ushort

GetName()

public override string GetName()

Returns

string

Serialize(BinarySerializer)

public override void Serialize(BinarySerializer serializer)

Parameters

serializer BinarySerializer