Class PlayerBaseEvent
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public abstract class PlayerBaseEvent : ContentEvent
- Inheritance
-
PlayerBaseEvent
- Derived
- Inherited Members
- Extension Methods
Constructors
PlayerBaseEvent()
public PlayerBaseEvent()
PlayerBaseEvent(string, int, Vector3)
public PlayerBaseEvent(string playerName, int actorNumber, Vector3 worldPosition)
Parameters
Fields
actorNumber
public int actorNumber
Field Value
playerName
public string playerName
Field Value
worldPosition
public Vector3 worldPosition
Field Value
- Vector3
Methods
Deserialize(BinaryDeserializer)
public override void Deserialize(BinaryDeserializer deserializer)
Parameters
deserializer
BinaryDeserializer
FixPlayerName(string)
public string FixPlayerName(string comment)
Parameters
comment
string
Returns
GetUniqueID()
public override int GetUniqueID()
Returns
Serialize(BinarySerializer)
public override void Serialize(BinarySerializer serializer)
Parameters
serializer
BinarySerializer