Table of Contents

Class PlayerBaseEvent

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public abstract class PlayerBaseEvent : ContentEvent
Inheritance
PlayerBaseEvent
Derived
Inherited Members
Extension Methods

Constructors

PlayerBaseEvent()

public PlayerBaseEvent()

PlayerBaseEvent(string, int, Vector3)

public PlayerBaseEvent(string playerName, int actorNumber, Vector3 worldPosition)

Parameters

playerName string
actorNumber int
worldPosition Vector3

Fields

actorNumber

public int actorNumber

Field Value

int

playerName

public string playerName

Field Value

string

worldPosition

public Vector3 worldPosition

Field Value

Vector3

Methods

Deserialize(BinaryDeserializer)

public override void Deserialize(BinaryDeserializer deserializer)

Parameters

deserializer BinaryDeserializer

FixPlayerName(string)

public string FixPlayerName(string comment)

Parameters

comment string

Returns

string

GetUniqueID()

public override int GetUniqueID()

Returns

int

Serialize(BinarySerializer)

public override void Serialize(BinarySerializer serializer)

Parameters

serializer BinarySerializer