Table of Contents

Class ItemHugger

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class ItemHugger : ItemInstanceBehaviour
Inheritance
ItemHugger
Inherited Members
Extension Methods

Constructors

ItemHugger()

public ItemHugger()

Fields

fullHealTime

public float fullHealTime

Field Value

float

healInterval

public float healInterval

Field Value

float

hugBoxDistance

public float hugBoxDistance

Field Value

float

hugEmote

public Item hugEmote

Field Value

Item

hugForce

[SerializeField]
public float hugForce

Field Value

float

onOffEntry

public OnOffEntry onOffEntry

Field Value

OnOffEntry

playedEmote

public bool playedEmote

Field Value

bool

playerHoldingItem

public Player playerHoldingItem

Field Value

Player

timeSinceLastHeal

public float timeSinceLastHeal

Field Value

float

trigger

public GameObject trigger

Field Value

GameObject

Properties

PlayerEmotes

public PlayerEmotes PlayerEmotes { get; }

Property Value

PlayerEmotes

Methods

ConfigItem(ItemInstanceData, PhotonView)

public override void ConfigItem(ItemInstanceData data, PhotonView playerView)

Parameters

data ItemInstanceData
playerView PhotonView

Start()

public void Start()

TriggerSaysTriggerStay(Collider)

public void TriggerSaysTriggerStay(Collider other)

Parameters

other Collider

Update()

public void Update()