Class Glitch3.Glitch3Pass
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class Glitch3.Glitch3Pass : ScriptableRenderPass
- Inheritance
-
ScriptableRenderPass
Glitch3.Glitch3Pass
- Inherited Members
-
- Extension Methods
-
Constructors
Glitch3Pass(RenderPassEvent)
public Glitch3Pass(RenderPassEvent evt)
Parameters
evt
RenderPassEvent
Fields
Glitch3
public LimitlessGlitch3 Glitch3
Field Value
- LimitlessGlitch3
Glitch3Material
public Material Glitch3Material
Field Value
- Material
MainTexId
public static readonly int MainTexId
Field Value
- int
TempTargetId
public static readonly int TempTargetId
Field Value
- int
_FadeMultiplier
public static readonly int _FadeMultiplier
Field Value
- int
_Mask
public static readonly int _Mask
Field Value
- int
blockSize
public static readonly int blockSize
Field Value
- int
currentTarget
public RenderTargetIdentifier currentTarget
Field Value
- RenderTargetIdentifier
k_RenderTag
public static readonly string k_RenderTag
Field Value
- string
maxOffsetX
public static readonly int maxOffsetX
Field Value
- int
maxOffsetY
public static readonly int maxOffsetY
Field Value
- int
speed
public static readonly int speed
Field Value
- int
Methods
Execute(ScriptableRenderContext, ref RenderingData)
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
Parameters
context
ScriptableRenderContext
renderingData
RenderingData
OnCameraSetup(CommandBuffer, ref RenderingData)
public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)
Parameters
cmd
CommandBuffer
renderingData
RenderingData
ParamSwitch(Material, bool, string)
public void ParamSwitch(Material mat, bool paramValue, string paramName)
Parameters
mat
Material
paramValue
bool
paramName
string
Render(CommandBuffer, ref RenderingData)
public void Render(CommandBuffer cmd, ref RenderingData renderingData)
Parameters
cmd
CommandBuffer
renderingData
RenderingData
Setup(in RenderTargetIdentifier)
public void Setup(in RenderTargetIdentifier currentTarget)
Parameters
currentTarget
RenderTargetIdentifier