Table of Contents

Class LimitlessGlitch3

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Glitch3")]
public class LimitlessGlitch3 : VolumeComponent, IPostProcessComponent
Inheritance
VolumeComponent
LimitlessGlitch3
Implements
IPostProcessComponent
Inherited Members
Extension Methods

Constructors

LimitlessGlitch3()

public LimitlessGlitch3()

Fields

GlobalPostProcessingSettings

[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings

Field Value

BoolParameter

blockSize

[Range(0, 505)]
[Tooltip("block size (higher value = smaller blocks).")]
public ClampedFloatParameter blockSize

Field Value

ClampedFloatParameter

enable

public BoolParameter enable

Field Value

BoolParameter

mask

[Space]
[Tooltip("Mask texture")]
public TextureParameter mask

Field Value

TextureParameter

maskChannel

public maskChannelModeParameter maskChannel

Field Value

maskChannelModeParameter

maxOffsetX

[Range(0, 25)]
[Tooltip("maximum color shift on X axis.")]
public ClampedFloatParameter maxOffsetX

Field Value

ClampedFloatParameter

maxOffsetY

[Range(0, 25)]
[Tooltip("maximum color shift on Y axis.")]
public ClampedFloatParameter maxOffsetY

Field Value

ClampedFloatParameter

speed

[Range(0, 50)]
[Tooltip("Effect speed.")]
public ClampedFloatParameter speed

Field Value

ClampedFloatParameter

Methods

IsActive()

public bool IsActive()

Returns

bool

IsTileCompatible()

public bool IsTileCompatible()

Returns

bool