Class LimitlessGlitch3
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Glitch3")]
public class LimitlessGlitch3 : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
LimitlessGlitch3
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
LimitlessGlitch3()
public LimitlessGlitch3()
Fields
GlobalPostProcessingSettings
[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
blockSize
[Range(0, 505)]
[Tooltip("block size (higher value = smaller blocks).")]
public ClampedFloatParameter blockSize
Field Value
- ClampedFloatParameter
enable
public BoolParameter enable
Field Value
- BoolParameter
mask
[Space]
[Tooltip("Mask texture")]
public TextureParameter mask
Field Value
- TextureParameter
maskChannel
public maskChannelModeParameter maskChannel
Field Value
- maskChannelModeParameter
maxOffsetX
[Range(0, 25)]
[Tooltip("maximum color shift on X axis.")]
public ClampedFloatParameter maxOffsetX
Field Value
- ClampedFloatParameter
maxOffsetY
[Range(0, 25)]
[Tooltip("maximum color shift on Y axis.")]
public ClampedFloatParameter maxOffsetY
Field Value
- ClampedFloatParameter
speed
[Range(0, 50)]
[Tooltip("Effect speed.")]
public ClampedFloatParameter speed
Field Value
- ClampedFloatParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool