Class EdgeNoise_RLPRO.EdgeNoise_RLPROPass
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class EdgeNoise_RLPRO.EdgeNoise_RLPROPass : ScriptableRenderPass
- Inheritance
-
ScriptableRenderPass
EdgeNoise_RLPRO.EdgeNoise_RLPROPass
- Inherited Members
-
- Extension Methods
-
Constructors
EdgeNoise_RLPROPass(RenderPassEvent)
public EdgeNoise_RLPROPass(RenderPassEvent evt)
Parameters
evt
RenderPassEvent
Fields
MainTexId
public static readonly int MainTexId
Field Value
- int
RetroEffectMaterial
public Material RetroEffectMaterial
Field Value
- Material
TempTargetId
public static readonly int TempTargetId
Field Value
- int
_NoiseBottomHeightV
public static readonly int _NoiseBottomHeightV
Field Value
- int
_NoiseBottomIntensityV
public static readonly int _NoiseBottomIntensityV
Field Value
- int
_NoiseTextureV
public static readonly int _NoiseTextureV
Field Value
- int
_OffsetNoiseXV
public static readonly int _OffsetNoiseXV
Field Value
- int
_OffsetNoiseYV
public static readonly int _OffsetNoiseYV
Field Value
- int
currentTarget
public RenderTargetIdentifier currentTarget
Field Value
- RenderTargetIdentifier
k_RenderTag
public static readonly string k_RenderTag
Field Value
- string
retroEffect
public EdgeNoise retroEffect
Field Value
- EdgeNoise
tileXV
public static readonly int tileXV
Field Value
- int
tileYV
public static readonly int tileYV
Field Value
- int
Methods
Execute(ScriptableRenderContext, ref RenderingData)
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
Parameters
context
ScriptableRenderContext
renderingData
RenderingData
OnCameraSetup(CommandBuffer, ref RenderingData)
public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)
Parameters
cmd
CommandBuffer
renderingData
RenderingData
ParamSwitch(Material, bool, string)
public void ParamSwitch(Material mat, bool paramValue, string paramName)
Parameters
mat
Material
paramValue
bool
paramName
string
Render(CommandBuffer, ref RenderingData)
public void Render(CommandBuffer cmd, ref RenderingData renderingData)
Parameters
cmd
CommandBuffer
renderingData
RenderingData
Setup(in RenderTargetIdentifier)
public void Setup(in RenderTargetIdentifier currentTarget)
Parameters
currentTarget
RenderTargetIdentifier