Class EdgeNoise
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Edge Noise")]
public class EdgeNoise : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
EdgeNoise
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
EdgeNoise()
Fields
GlobalPostProcessingSettings
[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
bottom
public BoolParameter bottom
Field Value
- BoolParameter
enable
public BoolParameter enable
Field Value
- BoolParameter
height
[Range(0.01, 0.5)]
[Tooltip("Noise Height.")]
public ClampedFloatParameter height
Field Value
- ClampedFloatParameter
intencity
[Range(0, 3)]
[Tooltip("Noise intensity.")]
public ClampedFloatParameter intencity
Field Value
- ClampedFloatParameter
left
public BoolParameter left
Field Value
- BoolParameter
noiseTexture
public TextureParameter noiseTexture
Field Value
- TextureParameter
right
public BoolParameter right
Field Value
- BoolParameter
tile
[Tooltip("Noise tiling.")]
public Vector2Parameter tile
Field Value
- Vector2Parameter
top
Field Value
- BoolParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool