Table of Contents

Class EdgeNoise

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Edge Noise")]
public class EdgeNoise : VolumeComponent, IPostProcessComponent
Inheritance
VolumeComponent
EdgeNoise
Implements
IPostProcessComponent
Inherited Members
Extension Methods

Constructors

EdgeNoise()

public EdgeNoise()

Fields

GlobalPostProcessingSettings

[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings

Field Value

BoolParameter

bottom

public BoolParameter bottom

Field Value

BoolParameter

enable

public BoolParameter enable

Field Value

BoolParameter

height

[Range(0.01, 0.5)]
[Tooltip("Noise Height.")]
public ClampedFloatParameter height

Field Value

ClampedFloatParameter

intencity

[Range(0, 3)]
[Tooltip("Noise intensity.")]
public ClampedFloatParameter intencity

Field Value

ClampedFloatParameter

left

public BoolParameter left

Field Value

BoolParameter

noiseTexture

public TextureParameter noiseTexture

Field Value

TextureParameter

right

public BoolParameter right

Field Value

BoolParameter

tile

[Tooltip("Noise tiling.")]
public Vector2Parameter tile

Field Value

Vector2Parameter

top

public BoolParameter top

Field Value

BoolParameter

Methods

IsActive()

public bool IsActive()

Returns

bool

IsTileCompatible()

public bool IsTileCompatible()

Returns

bool