Class Bot_CameraCreep
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class Bot_CameraCreep : MonoBehaviour
- Inheritance
-
Bot_CameraCreep
- Inherited Members
-
- Extension Methods
-
Constructors
Bot_CameraCreep()
Fields
anim
public MonsterAnimationHandler anim
Field Value
- MonsterAnimationHandler
bot
Field Value
- Bot
creep
public Bot_CameraCreep creep
Field Value
- Bot_CameraCreep
dragForce
Field Value
- float
head
Field Value
- Transform
player
Field Value
- Player
rend
public SkinnedMeshRenderer rend
Field Value
- SkinnedMeshRenderer
sinceFilmed
Field Value
- float
sinceTeleport
public float sinceTeleport
Field Value
- float
standingStillFor
public float standingStillFor
Field Value
- float
teleportAwayCor
public Coroutine teleportAwayCor
Field Value
- Coroutine
vals
public MonsterAnimationValues vals
Field Value
- MonsterAnimationValues
view
Field Value
- PhotonView
Methods
ChaseTarget(Player)
public void ChaseTarget(Player t)
Parameters
t
Player
Combat()
DefaultState()
public void DefaultState()
HandleVisibility()
public void HandleVisibility()
IDoAttack(Player)
public IEnumerator IDoAttack(Player target)
Parameters
target
Player
Returns
- IEnumerator
Investigate()
public void Investigate()
IsFilmed(Camera, float, float)
public void IsFilmed(Camera camera, float seenAmount, float time)
Parameters
camera
Camera
seenAmount
float
time
float
RPCA_DoCreepAttack(int)
[PunRPC]
public void RPCA_DoCreepAttack(int targetID)
Parameters
targetID
int
RPCA_TeleportAway(Vector3)
[PunRPC]
public void RPCA_TeleportAway(Vector3 targetPos)
Parameters
targetPos
Vector3
Start()
TeleportAway()
public void TeleportAway()
Update()