Class Setting
public abstract class Setting : IDisposable
- Inheritance
-
Setting
- Implements
- Derived
- Inherited Members
- Extension Methods
Constructors
Setting()
protected Setting()
Methods
ApplyValue()
public abstract void ApplyValue()
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public virtual void Dispose()
GetDebugUI(ISettingHandler)
public abstract SettingUI GetDebugUI(ISettingHandler settingHandler)
Parameters
settingHandler
ISettingHandler
Returns
GetSettingUICell()
public abstract GameObject GetSettingUICell()
Returns
- GameObject
Load(ISettingsSaveLoad)
public abstract void Load(ISettingsSaveLoad loader)
Parameters
loader
ISettingsSaveLoad
Save(ISettingsSaveLoad)
public abstract void Save(ISettingsSaveLoad saver)
Parameters
saver
ISettingsSaveLoad
Update()
public virtual void Update()