Table of Contents

Class Web

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class Web : MonoBehaviour
Inheritance
Web
Inherited Members
Extension Methods

Constructors

Web()

public Web()

Fields

col

public BoxCollider col

Field Value

BoxCollider

currentPos

public Vector3 currentPos

Field Value

Vector3

distanceFactor

public float distanceFactor

Field Value

float

drag

public float drag

Field Value

float

force

public float force

Field Value

float

heldPart

public Rigidbody heldPart

Field Value

Rigidbody

heldPlayer

public Player heldPlayer

Field Value

Player

line

public LineRenderer line

Field Value

LineRenderer

mid

public Vector3 mid

Field Value

Vector3

p1

public Vector3 p1

Field Value

Vector3

p2

public Vector3 p2

Field Value

Vector3

sinceLetGo

public float sinceLetGo

Field Value

float

sinceSpawn

public float sinceSpawn

Field Value

float

stuck

public SFX_Instance stuck

Field Value

SFX_Instance

stuckFor

public float stuckFor

Field Value

float

unStuck

public SFX_Instance unStuck

Field Value

SFX_Instance

vel

public Vector3 vel

Field Value

Vector3

view

public PhotonView view

Field Value

PhotonView

webParent

public WebParent webParent

Field Value

WebParent

wholeBodyFactor

public float wholeBodyFactor

Field Value

float

Methods

ConfigWeb()

public bool ConfigWeb()

Returns

bool

FixedUpdate()

public void FixedUpdate()

GetRefs()

public void GetRefs()

LetGo()

public void LetGo()

OnTriggerEnter(Collider)

public void OnTriggerEnter(Collider other)

Parameters

other Collider

SetCustom(Vector3, Vector3)

public void SetCustom(Vector3 vec1, Vector3 vec2)

Parameters

vec1 Vector3
vec2 Vector3

StickToPlayer(Rigidbody, Player)

public void StickToPlayer(Rigidbody playerPart, Player player)

Parameters

playerPart Rigidbody
player Player

TryInit()

public bool TryInit()

Returns

bool

Update()

public void Update()