Class SFX_Settings
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[Serializable]
public class SFX_Settings
- Inheritance
-
SFX_Settings
- Inherited Members
-
- Extension Methods
-
Constructors
SFX_Settings()
Fields
cooldown
Field Value
- float
dopplerLevel
[Range(0, 1)]
public float dopplerLevel
Field Value
- float
maxInstances
Field Value
- int
minRange
Field Value
- float
mixerGroup
public AudioMixerGroup mixerGroup
Field Value
- AudioMixerGroup
noiseDistance
Field Value
- int
nonSpatializedForLocalPlayer
public bool nonSpatializedForLocalPlayer
Field Value
- bool
obstructability
[Range(0, 1)]
public float obstructability
Field Value
- float
occlusion
Field Value
- bool
pitch
Field Value
- float
pitch_Variation
[Range(0, 1)]
[Tooltip("0.1 variation means random between 95% of specified volume and 105% of specified volume")]
public float pitch_Variation
Field Value
- float
range
Field Value
- float
reflections
[FormerlySerializedAs("reflection")]
public bool reflections
Field Value
- bool
spatialBlend
[Range(0, 1)]
public float spatialBlend
Field Value
- float
spatialize
Field Value
- bool
transmission
Field Value
- bool
volume
[Range(0, 1)]
public float volume
Field Value
- float
volume_Variation
[Range(0, 1)]
[Tooltip("0.2 variation means random between 80% of specified volume and 100% of specified volume")]
public float volume_Variation
Field Value
- float