Table of Contents

Class SFX_Settings

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
[Serializable]
public class SFX_Settings
Inheritance
SFX_Settings
Inherited Members
Extension Methods

Constructors

SFX_Settings()

public SFX_Settings()

Fields

cooldown

public float cooldown

Field Value

float

dopplerLevel

[Range(0, 1)]
public float dopplerLevel

Field Value

float

maxInstances

public int maxInstances

Field Value

int

minRange

public float minRange

Field Value

float

mixerGroup

public AudioMixerGroup mixerGroup

Field Value

AudioMixerGroup

noiseDistance

public int noiseDistance

Field Value

int

nonSpatializedForLocalPlayer

public bool nonSpatializedForLocalPlayer

Field Value

bool

obstructability

[Range(0, 1)]
public float obstructability

Field Value

float

occlusion

public bool occlusion

Field Value

bool

pitch

public float pitch

Field Value

float

pitch_Variation

[Range(0, 1)]
[Tooltip("0.1 variation means random between 95% of specified volume and 105% of specified volume")]
public float pitch_Variation

Field Value

float

range

public float range

Field Value

float

reflections

[FormerlySerializedAs("reflection")]
public bool reflections

Field Value

bool

spatialBlend

[Range(0, 1)]
public float spatialBlend

Field Value

float

spatialize

public bool spatialize

Field Value

bool

transmission

public bool transmission

Field Value

bool

volume

[Range(0, 1)]
public float volume

Field Value

float

volume_Variation

[Range(0, 1)]
[Tooltip("0.2 variation means random between 80% of specified volume and 100% of specified volume")]
public float volume_Variation

Field Value

float