Class RigCreatorBodypart
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class RigCreatorBodypart
- Inheritance
-
RigCreatorBodypart
- Inherited Members
- Extension Methods
Constructors
RigCreatorBodypart()
public RigCreatorBodypart()
Fields
colliderPosition
[HideInInspector]
public Vector3 colliderPosition
Field Value
- Vector3
colliderRotation
[HideInInspector]
public Vector3 colliderRotation
Field Value
- Vector3
colliderScale
[HideInInspector]
public Vector3 colliderScale
Field Value
- Vector3
colliderType
[HideInInspector]
public ColliderType colliderType
Field Value
colliders
public List<RigCreatorBodypart.RigCreatorColliderData> colliders
Field Value
joint
public JointConfig joint
Field Value
mass
public float mass
Field Value
movementForceMultiplier
public float movementForceMultiplier
Field Value
overrideLayer
[HideInInspector]
public int overrideLayer
Field Value
partType
public BodypartType partType
Field Value
physicsMaterial
[HideInInspector]
public RigCreatorBodypart.ColliderMaterial physicsMaterial
Field Value
rig
public Rigidbody rig
Field Value
rigObject
public GameObject rigObject
Field Value
- GameObject
rigObjectParent
public Transform rigObjectParent
Field Value
rotation
public Vector3 rotation
Field Value
- Vector3
useMovementForceMultiplier
public bool useMovementForceMultiplier