Table of Contents

Class Player.PlayerInput

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
[Serializable]
public class Player.PlayerInput
Inheritance
Player.PlayerInput
Inherited Members
Extension Methods

Constructors

PlayerInput()

public PlayerInput()

Fields

aimIsPressed

public bool aimIsPressed

Field Value

bool

aimWasPressed

public bool aimWasPressed

Field Value

bool

clickIsPressed

public bool clickIsPressed

Field Value

bool

clickWasPressed

public bool clickWasPressed

Field Value

bool

clickWasReleased

public bool clickWasReleased

Field Value

bool

crouchIsPressed

public bool crouchIsPressed

Field Value

bool

crouchWasPressed

public bool crouchWasPressed

Field Value

bool

dropItemIsPressed

public bool dropItemIsPressed

Field Value

bool

dropItemWasPressed

public bool dropItemWasPressed

Field Value

bool

dropItemWasReleased

public bool dropItemWasReleased

Field Value

bool

emoteIsPressed

public bool emoteIsPressed

Field Value

bool

emoteWasPressed

public bool emoteWasPressed

Field Value

bool

escapeWasPressed

public bool escapeWasPressed

Field Value

bool

interactWasPressed

public bool interactWasPressed

Field Value

bool

invertedMouseSetting

public InvertedMouseSetting invertedMouseSetting

Field Value

InvertedMouseSetting

jumpIsPressed

public bool jumpIsPressed

Field Value

bool

jumpWasPressed

public bool jumpWasPressed

Field Value

bool

lookInput

public Vector2 lookInput

Field Value

Vector2

mouseSensitivitySetting

public MouseSensitivitySetting mouseSensitivitySetting

Field Value

MouseSensitivitySetting

movementInput

public Vector2 movementInput

Field Value

Vector2

sprintIsPressed

public bool sprintIsPressed

Field Value

bool

sprintWasPressed

public bool sprintWasPressed

Field Value

bool

toggleCameraFlipWasPressed

public bool toggleCameraFlipWasPressed

Field Value

bool

Methods

Initialize()

public void Initialize()

ResetInput()

public void ResetInput()

SampeInput(PlayerData, Player)

public void SampeInput(Player.PlayerData data, Player player)

Parameters

data Player.PlayerData
player Player