Class NetworkHuman_10
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class NetworkHuman_10 : NetworkDealBase
- Inheritance
-
NetworkHuman_10
- Inherited Members
-
- Extension Methods
-
Constructors
NetworkHuman_10()
Properties
AllowedDifficulties
public override List<DIFFICULTY> AllowedDifficulties { get; }
Property Value
- List<DIFFICULTY>
DealName
public override string DealName { get; }
Property Value
- string
EmailAddress
public override string EmailAddress { get; }
Property Value
- string
EmailTitle
public override string EmailTitle { get; }
Property Value
- string
IconPath
public override string IconPath { get; }
Property Value
- string
PersistentIdOfItem
public override List<string> PersistentIdOfItem { get; }
Property Value
- List<string>
Rarity
public override RARITY Rarity { get; }
Property Value
- RARITY
UseInGame
public override bool UseInGame { get; }
Property Value
- bool
Methods
CreateNew()
public override NetworkDealBase CreateNew()
Returns
- NetworkDealBase
DealDescription()
public override string DealDescription()
Returns
- string
GetFailedEmailBody()
public override string GetFailedEmailBody()
Returns
- string
GetIndex()
public override byte GetIndex()
Returns
- byte
GetSuccessEmailBody()
public override string GetSuccessEmailBody()
Returns
- string
OnDestroy()
public override void OnDestroy()
RequiredAmount()
public override int RequiredAmount()
Returns
- int
ReviewUploadContent(ContentBuffer)
public override void ReviewUploadContent(ContentBuffer contentBuffer)
Parameters
contentBuffer
ContentBuffer
Update()
public override void Update()