Class Negative
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Negative")]
public class Negative : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
Negative
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
Negative()
Fields
GlobalPostProcessingSettings
[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
contrast
[Range(0, 1)]
[Tooltip("Contrast amount.")]
public ClampedFloatParameter contrast
Field Value
- ClampedFloatParameter
enable
public BoolParameter enable
Field Value
- BoolParameter
luminosity
[Range(0, 2)]
[Tooltip("Brightness.")]
public ClampedFloatParameter luminosity
Field Value
- ClampedFloatParameter
mask
[Space]
[Tooltip("Mask texture")]
public TextureParameter mask
Field Value
- TextureParameter
maskChannel
public maskChannelModeParameter maskChannel
Field Value
- maskChannelModeParameter
negative
[Range(0, 1)]
[Tooltip("Negative amount.")]
public ClampedFloatParameter negative
Field Value
- ClampedFloatParameter
vignette
[Range(0, 1)]
[Tooltip("Vignette amount.")]
public ClampedFloatParameter vignette
Field Value
- ClampedFloatParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool