Table of Contents

Class LimitlessGlitch2

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Glitch2")]
public class LimitlessGlitch2 : VolumeComponent, IPostProcessComponent
Inheritance
VolumeComponent
LimitlessGlitch2
Implements
IPostProcessComponent
Inherited Members
Extension Methods

Constructors

LimitlessGlitch2()

public LimitlessGlitch2()

Fields

GlobalPostProcessingSettings

[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings

Field Value

BoolParameter

enable

public BoolParameter enable

Field Value

BoolParameter

intensity

[Range(1, -1)]
[Tooltip("Effect intensity.")]
public ClampedFloatParameter intensity

Field Value

ClampedFloatParameter

mask

[Space]
[Tooltip("Mask texture")]
public TextureParameter mask

Field Value

TextureParameter

maskChannel

public maskChannelModeParameter maskChannel

Field Value

maskChannelModeParameter

resolutionMultiplier

[Range(1, 2)]
[Tooltip("block size (higher value = smaller blocks.")]
public ClampedFloatParameter resolutionMultiplier

Field Value

ClampedFloatParameter

speed

[Range(0, 2)]
[Tooltip("Effect speed.")]
public ClampedFloatParameter speed

Field Value

ClampedFloatParameter

stretchMultiplier

[Range(0, 1)]
[Tooltip("blocks width (max value makes effect fullscreen).")]
public ClampedFloatParameter stretchMultiplier

Field Value

ClampedFloatParameter

Methods

IsActive()

public bool IsActive()

Returns

bool

IsTileCompatible()

public bool IsTileCompatible()

Returns

bool