Class LimitlessGlitch2
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Glitch2")]
public class LimitlessGlitch2 : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
LimitlessGlitch2
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
LimitlessGlitch2()
public LimitlessGlitch2()
Fields
GlobalPostProcessingSettings
[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
enable
public BoolParameter enable
Field Value
- BoolParameter
intensity
[Range(1, -1)]
[Tooltip("Effect intensity.")]
public ClampedFloatParameter intensity
Field Value
- ClampedFloatParameter
mask
[Space]
[Tooltip("Mask texture")]
public TextureParameter mask
Field Value
- TextureParameter
maskChannel
public maskChannelModeParameter maskChannel
Field Value
- maskChannelModeParameter
resolutionMultiplier
[Range(1, 2)]
[Tooltip("block size (higher value = smaller blocks.")]
public ClampedFloatParameter resolutionMultiplier
Field Value
- ClampedFloatParameter
speed
[Range(0, 2)]
[Tooltip("Effect speed.")]
public ClampedFloatParameter speed
Field Value
- ClampedFloatParameter
stretchMultiplier
[Range(0, 1)]
[Tooltip("blocks width (max value makes effect fullscreen).")]
public ClampedFloatParameter stretchMultiplier
Field Value
- ClampedFloatParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool