Table of Contents

Class Fisheye

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Fisheye")]
public class Fisheye : VolumeComponent, IPostProcessComponent
Inheritance
VolumeComponent
Fisheye
Implements
IPostProcessComponent
Inherited Members
Extension Methods

Constructors

Fisheye()

public Fisheye()

Fields

GlobalPostProcessingSettings

[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings

Field Value

BoolParameter

bend

[Range(0, 50)]
[Tooltip("Bend Amount.")]
public ClampedFloatParameter bend

Field Value

ClampedFloatParameter

cutOffX

[Range(0, 50)]
[Tooltip("Cutoff on X axes.")]
public ClampedFloatParameter cutOffX

Field Value

ClampedFloatParameter

cutOffY

[Range(0, 50)]
[Tooltip("Cutoff on Y axes.")]
public ClampedFloatParameter cutOffY

Field Value

ClampedFloatParameter

enable

public BoolParameter enable

Field Value

BoolParameter

fadeX

[Range(0, 50)]
[Tooltip("Fade on X axes.")]
public ClampedFloatParameter fadeX

Field Value

ClampedFloatParameter

fadeY

[Range(0, 50)]
[Tooltip("Fade on Y axes.")]
public ClampedFloatParameter fadeY

Field Value

ClampedFloatParameter

fisheyeType

public FisheyeTypeParameter fisheyeType

Field Value

FisheyeTypeParameter

size

[Range(0.001, 50)]
[Tooltip("Fisheye size.")]
public ClampedFloatParameter size

Field Value

ClampedFloatParameter

Methods

IsActive()

public bool IsActive()

Returns

bool

IsTileCompatible()

public bool IsTileCompatible()

Returns

bool