Class Fisheye
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Fisheye")]
public class Fisheye : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
Fisheye
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
Fisheye()
Fields
GlobalPostProcessingSettings
[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
bend
[Range(0, 50)]
[Tooltip("Bend Amount.")]
public ClampedFloatParameter bend
Field Value
- ClampedFloatParameter
cutOffX
[Range(0, 50)]
[Tooltip("Cutoff on X axes.")]
public ClampedFloatParameter cutOffX
Field Value
- ClampedFloatParameter
cutOffY
[Range(0, 50)]
[Tooltip("Cutoff on Y axes.")]
public ClampedFloatParameter cutOffY
Field Value
- ClampedFloatParameter
enable
public BoolParameter enable
Field Value
- BoolParameter
fadeX
[Range(0, 50)]
[Tooltip("Fade on X axes.")]
public ClampedFloatParameter fadeX
Field Value
- ClampedFloatParameter
fadeY
[Range(0, 50)]
[Tooltip("Fade on Y axes.")]
public ClampedFloatParameter fadeY
Field Value
- ClampedFloatParameter
fisheyeType
public FisheyeTypeParameter fisheyeType
Field Value
- FisheyeTypeParameter
size
[Range(0.001, 50)]
[Tooltip("Fisheye size.")]
public ClampedFloatParameter size
Field Value
- ClampedFloatParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool