Table of Contents

Class EdgeStretch_RLPRO.EdgeStretch_RLPROPass

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class EdgeStretch_RLPRO.EdgeStretch_RLPROPass : ScriptableRenderPass
Inheritance
ScriptableRenderPass
EdgeStretch_RLPRO.EdgeStretch_RLPROPass
Inherited Members
Extension Methods

Constructors

EdgeStretch_RLPROPass(RenderPassEvent)

public EdgeStretch_RLPROPass(RenderPassEvent evt)

Parameters

evt RenderPassEvent

Fields

MainTexId

public static readonly int MainTexId

Field Value

int

RetroEffectMaterial

public Material RetroEffectMaterial

Field Value

Material

T

public float T

Field Value

float

TempTargetId

public static readonly int TempTargetId

Field Value

int

TimeV

public static readonly int TimeV

Field Value

int

_NoiseBottomHeightV

public static readonly int _NoiseBottomHeightV

Field Value

int

amplitudeV

public static readonly int amplitudeV

Field Value

int

currentTarget

public RenderTargetIdentifier currentTarget

Field Value

RenderTargetIdentifier

frequencyV

public static readonly int frequencyV

Field Value

int

k_RenderTag

public static readonly string k_RenderTag

Field Value

string

retroEffect

public EdgeStretch retroEffect

Field Value

EdgeStretch

speedV

public static readonly int speedV

Field Value

int

Methods

Execute(ScriptableRenderContext, ref RenderingData)

public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)

Parameters

context ScriptableRenderContext
renderingData RenderingData

OnCameraSetup(CommandBuffer, ref RenderingData)

public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)

Parameters

cmd CommandBuffer
renderingData RenderingData

ParamSwitch(Material, bool, string)

public void ParamSwitch(Material mat, bool paramValue, string paramName)

Parameters

mat Material
paramValue bool
paramName string

Render(CommandBuffer, ref RenderingData)

public void Render(CommandBuffer cmd, ref RenderingData renderingData)

Parameters

cmd CommandBuffer
renderingData RenderingData

Setup(in RenderTargetIdentifier)

public void Setup(in RenderTargetIdentifier currentTarget)

Parameters

currentTarget RenderTargetIdentifier