Class CustomTexture
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Custom Texture")]
public class CustomTexture : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
CustomTexture
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
CustomTexture()
Fields
GlobalPostProcessingSettings
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
alpha
[Range(0, 1)]
[Tooltip("Passthrough custom texture alpha chanel.")]
public BoolParameter alpha
Field Value
- BoolParameter
enable
public BoolParameter enable
Field Value
- BoolParameter
fade
[Range(0, 1)]
[Tooltip("fade parameter.")]
public ClampedFloatParameter fade
Field Value
- ClampedFloatParameter
texture
[Tooltip("Сustom texture.")]
public TextureParameter texture
Field Value
- TextureParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool