Table of Contents

Class CRTAperture_RLPRO.CRTAperture_RLPROPass

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class CRTAperture_RLPRO.CRTAperture_RLPROPass : ScriptableRenderPass
Inheritance
ScriptableRenderPass
CRTAperture_RLPRO.CRTAperture_RLPROPass
Inherited Members
Extension Methods

Constructors

CRTAperture_RLPROPass(RenderPassEvent)

public CRTAperture_RLPROPass(RenderPassEvent evt)

Parameters

evt RenderPassEvent

Fields

BRIGHTNESSV

public static readonly int BRIGHTNESSV

Field Value

int

GAMMA_INPUTV

public static readonly int GAMMA_INPUTV

Field Value

int

GAMMA_OUTPUTV

public static readonly int GAMMA_OUTPUTV

Field Value

int

GLOW_DIFFUSIONV

public static readonly int GLOW_DIFFUSIONV

Field Value

int

GLOW_HALATIONV

public static readonly int GLOW_HALATIONV

Field Value

int

MASK_COLORSV

public static readonly int MASK_COLORSV

Field Value

int

MASK_STRENGTHV

public static readonly int MASK_STRENGTHV

Field Value

int

MainTexId

public static readonly int MainTexId

Field Value

int

RetroEffectMaterial

public Material RetroEffectMaterial

Field Value

Material

TempTargetId

public static readonly int TempTargetId

Field Value

int

_FadeMultiplier

public static readonly int _FadeMultiplier

Field Value

int

_Mask

public static readonly int _Mask

Field Value

int

currentTarget

public RenderTargetIdentifier currentTarget

Field Value

RenderTargetIdentifier

k_RenderTag

public static readonly string k_RenderTag

Field Value

string

retroEffect

public CRTAperture retroEffect

Field Value

CRTAperture

Methods

Execute(ScriptableRenderContext, ref RenderingData)

public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)

Parameters

context ScriptableRenderContext
renderingData RenderingData

OnCameraSetup(CommandBuffer, ref RenderingData)

public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)

Parameters

cmd CommandBuffer
renderingData RenderingData

ParamSwitch(Material, bool, string)

public void ParamSwitch(Material mat, bool paramValue, string paramName)

Parameters

mat Material
paramValue bool
paramName string

Render(CommandBuffer, ref RenderingData)

public void Render(CommandBuffer cmd, ref RenderingData renderingData)

Parameters

cmd CommandBuffer
renderingData RenderingData

Setup(in RenderTargetIdentifier)

public void Setup(in RenderTargetIdentifier currentTarget)

Parameters

currentTarget RenderTargetIdentifier