Table of Contents

Class Bot_ToolkitBoy

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class Bot_ToolkitBoy : MonoBehaviour
Inheritance
Bot_ToolkitBoy
Inherited Members
Extension Methods

Constructors

Bot_ToolkitBoy()

public Bot_ToolkitBoy()

Fields

bot

public Bot bot

Field Value

Bot

chargeCounter

public float chargeCounter

Field Value

float

exhaustion

public float exhaustion

Field Value

float

fleeFor

public float fleeFor

Field Value

float

fleeFromPoint

public Vector3 fleeFromPoint

Field Value

Vector3

hasFledFor

public float hasFledFor

Field Value

float

isCharging

public bool isCharging

Field Value

bool

player

public Player player

Field Value

Player

targetDistance

public float targetDistance

Field Value

float

view

public PhotonView view

Field Value

PhotonView

Methods

Collide(Collision, Bodypart)

public void Collide(Collision collision, Bodypart bodypart)

Parameters

collision Collision
bodypart Bodypart

Combat()

public void Combat()

DefaultState()

public void DefaultState()

Investigate()

public void Investigate()

RPCA_BonkTool()

[PunRPC]
public void RPCA_BonkTool()

RPCA_SetCharging(bool)

[PunRPC]
public void RPCA_SetCharging(bool setCh)

Parameters

setCh bool

SetCharging(bool)

public void SetCharging(bool setCh)

Parameters

setCh bool

Start()

public void Start()

Update()

public void Update()