Table of Contents

Class Bot_Snactcho

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class Bot_Snactcho : MonoBehaviour
Inheritance
Bot_Snactcho
Inherited Members
Extension Methods

Constructors

Bot_Snactcho()

public Bot_Snactcho()

Fields

bot

public Bot bot

Field Value

Bot

headTrans

public Transform headTrans

Field Value

Transform

joint

public Joint joint

Field Value

Joint

litLevel

public float litLevel

Field Value

float

litLevelInMat

public float litLevelInMat

Field Value

float

mat

public Material mat

Field Value

Material

moveAwayPos

public Vector3 moveAwayPos

Field Value

Vector3

mr

public SkinnedMeshRenderer mr

Field Value

SkinnedMeshRenderer

player

public Player player

Field Value

Player

sinceCapture

public float sinceCapture

Field Value

float

snatchedPlayer

public Player snatchedPlayer

Field Value

Player

takeDamageCounter

public float takeDamageCounter

Field Value

float

tpCounter

public float tpCounter

Field Value

float

view

public PhotonView view

Field Value

PhotonView

Methods

CheckForLight()

public bool CheckForLight()

Returns

bool

Combat()

public void Combat()

DefaultState()

public void DefaultState()

DoKilling()

public void DoKilling()

Investigate()

public void Investigate()

RPCA_SetSnatchTarget(int)

[PunRPC]
public void RPCA_SetSnatchTarget(int setTarget)

Parameters

setTarget int

RPCA_TeleportAway(Vector3)

[PunRPC]
public void RPCA_TeleportAway(Vector3 targetPos)

Parameters

targetPos Vector3

ReturnToMap()

public void ReturnToMap()

Snatching()

public void Snatching()

Start()

public void Start()

TeleportAway()

public void TeleportAway()

Update()

public void Update()