Table of Contents

Class Bot_EyeGuy

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class Bot_EyeGuy : MonoBehaviour
Inheritance
Bot_EyeGuy
Inherited Members
Extension Methods

Constructors

Bot_EyeGuy()

public Bot_EyeGuy()

Fields

aggroSound

public SFX_Instance aggroSound

Field Value

SFX_Instance

aggroSound2

public SFX_Instance aggroSound2

Field Value

SFX_Instance

bot

public Bot bot

Field Value

Bot

exhastionTime

public float exhastionTime

Field Value

float

exhaustion

public float exhaustion

Field Value

float

eyeAggro

public float eyeAggro

Field Value

float

eyeMat

public Material eyeMat

Field Value

Material

fleeFor

public float fleeFor

Field Value

float

fleeForSeconds

public float fleeForSeconds

Field Value

float

fleeFromPoint

public Vector3 fleeFromPoint

Field Value

Vector3

hasFledFor

public float hasFledFor

Field Value

float

head

public Transform head

Field Value

Transform

player

public Player player

Field Value

Player

renderer

public SkinnedMeshRenderer renderer

Field Value

SkinnedMeshRenderer

sfxCounter

public float sfxCounter

Field Value

float

sfxCounter2

public float sfxCounter2

Field Value

float

view

public PhotonView view

Field Value

PhotonView

Methods

Combat()

public void Combat()

DefaultState()

public void DefaultState()

LitByLevelLight()

public bool LitByLevelLight()

Returns

bool

Seen()

public bool Seen()

Returns

bool

Start()

public void Start()

TargetIsHidingBehaviour()

public void TargetIsHidingBehaviour()

Update()

public void Update()