Class Bot_EyeGuy
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class Bot_EyeGuy : MonoBehaviour
- Inheritance
-
Bot_EyeGuy
- Inherited Members
-
- Extension Methods
-
Constructors
Bot_EyeGuy()
Fields
aggroSound
public SFX_Instance aggroSound
Field Value
- SFX_Instance
aggroSound2
public SFX_Instance aggroSound2
Field Value
- SFX_Instance
bot
Field Value
- Bot
exhastionTime
public float exhastionTime
Field Value
- float
exhaustion
Field Value
- float
eyeAggro
Field Value
- float
eyeMat
Field Value
- Material
fleeFor
Field Value
- float
fleeForSeconds
public float fleeForSeconds
Field Value
- float
fleeFromPoint
public Vector3 fleeFromPoint
Field Value
- Vector3
hasFledFor
Field Value
- float
head
Field Value
- Transform
player
Field Value
- Player
renderer
public SkinnedMeshRenderer renderer
Field Value
- SkinnedMeshRenderer
sfxCounter
Field Value
- float
sfxCounter2
Field Value
- float
view
Field Value
- PhotonView
Methods
Combat()
DefaultState()
public void DefaultState()
LitByLevelLight()
public bool LitByLevelLight()
Returns
- bool
Seen()
Returns
- bool
Start()
TargetIsHidingBehaviour()
public void TargetIsHidingBehaviour()
Update()