Class Bot_Ear
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class Bot_Ear : MonoBehaviour
- Inheritance
-
Bot_Ear
- Inherited Members
-
- Extension Methods
-
Constructors
Bot_Ear()
Fields
bot
Field Value
- Bot
fleeFromPos
public Vector3 fleeFromPos
Field Value
- Vector3
fleeing
Field Value
- bool
hurtAmount
Field Value
- float
otherClientsDisplayHurt
public bool otherClientsDisplayHurt
Field Value
- bool
player
Field Value
- Player
sinceHurtSync
public float sinceHurtSync
Field Value
- float
sinceStartFlee
public float sinceStartFlee
Field Value
- float
view
Field Value
- PhotonView
Methods
Combat()
DefaultState()
public void DefaultState()
Investigate()
public void Investigate()
RPCA_EarFlee()
[PunRPC]
public void RPCA_EarFlee()
RPCA_EarSetHurt(bool)
[PunRPC]
public void RPCA_EarSetHurt(bool setHurt)
Parameters
setHurt
bool
RPCA_EarStopFlee()
[PunRPC]
public void RPCA_EarStopFlee()
Start()
Update()