Table of Contents

Class Bot_Chaser

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class Bot_Chaser : MonoBehaviour
Inheritance
Bot_Chaser
Inherited Members
Extension Methods

Constructors

Bot_Chaser()

public Bot_Chaser()

Fields

backUpIfTooClose

public bool backUpIfTooClose

Field Value

bool

bot

public Bot bot

Field Value

Bot

canRotateWhenStandingStill

public bool canRotateWhenStandingStill

Field Value

bool

chaseTurnRate

public float chaseTurnRate

Field Value

float

exhastionTime

public float exhastionTime

Field Value

float

exhaustion

public float exhaustion

Field Value

float

fleeFor

public float fleeFor

Field Value

float

fleeForSeconds

public float fleeForSeconds

Field Value

float

fleeFromPoint

public Vector3 fleeFromPoint

Field Value

Vector3

fleeTurnRate

public float fleeTurnRate

Field Value

float

hasFledFor

public float hasFledFor

Field Value

float

head

public Transform head

Field Value

Transform

hidingExhastionMultiplier

public float hidingExhastionMultiplier

Field Value

float

investigateTurnRate

public float investigateTurnRate

Field Value

float

maxAngle

public float maxAngle

Field Value

float

maxRange

public float maxRange

Field Value

float

patrolTurnRate

public float patrolTurnRate

Field Value

float

player

public Player player

Field Value

Player

targetDistance

public float targetDistance

Field Value

float

timeToLoseTarget

public float timeToLoseTarget

Field Value

float

timeToSeeTarget

public float timeToSeeTarget

Field Value

float

useWorldMoveInChase

public bool useWorldMoveInChase

Field Value

bool

view

public PhotonView view

Field Value

PhotonView

Methods

Combat()

public void Combat()

DefaultState()

public void DefaultState()

Investigate()

public void Investigate()

Start()

public void Start()

TargetIsHidingBehaviour()

public void TargetIsHidingBehaviour()

Update()

public void Update()