Class Bot_Angler
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class Bot_Angler : MonoBehaviour
- Inheritance
-
Bot_Angler
- Inherited Members
-
- Extension Methods
-
Constructors
Bot_Angler()
Fields
aggroRange
Field Value
- float
aggroRangeIfSeperated
public float aggroRangeIfSeperated
Field Value
- float
antenna
Field Value
- Antenna
bot
Field Value
- Bot
defaultMimicDistance
public float defaultMimicDistance
Field Value
- float
isSucking
Field Value
- bool
m_PhotonView
public PhotonView m_PhotonView
Field Value
- PhotonView
m_RemoteMimic
public VoiceRemoteMimic m_RemoteMimic
Field Value
- VoiceRemoteMimic
mimic
public Bot_AnglerMimic mimic
Field Value
- Bot_AnglerMimic
mimicingPlayer
public Player mimicingPlayer
Field Value
- Player
minDistanceForPlayerToBeConsideredToBeAlone
public float minDistanceForPlayerToBeConsideredToBeAlone
Field Value
- float
suckAnim
Field Value
- Animator
suckCollider
public Collider suckCollider
Field Value
- Collider
suckPart
public ParticleSystem suckPart
Field Value
- ParticleSystem
suckPoint
[FormerlySerializedAs("suchPoint")]
public Transform suckPoint
Field Value
- Transform
suckingRange
public float suckingRange
Field Value
- float
Properties
IsSucking
public bool IsSucking { get; set; }
Property Value
- bool
Methods
FindAndSetPlayerToMimic()
public void FindAndSetPlayerToMimic()
FindMimic()
GetMinDistanceToOtherPlayers(Player)
public float GetMinDistanceToOtherPlayers(Player player)
Parameters
player
Player
Returns
- float
OnDestroy()
RPCA_RemoveMimic()
[PunRPC]
public void RPCA_RemoveMimic()
RPCA_StopSuck()
[PunRPC]
public void RPCA_StopSuck()
RPCA_Suck()
[PunRPC]
public void RPCA_Suck()
RPC_Mimic(int, int)
[PunRPC]
public void RPC_Mimic(int targetViewID, int mimicViewID)
Parameters
targetViewID
int
mimicViewID
int
SomeoneIsAlone()
public bool SomeoneIsAlone()
Returns
- bool
SpawnMimic()
Start()
Update()