Class Bleed
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
[VolumeComponentMenu("Retro Look Pro/Bleed")]
public class Bleed : VolumeComponent, IPostProcessComponent
- Inheritance
-
VolumeComponent
Bleed
- Implements
-
IPostProcessComponent
- Inherited Members
-
- Extension Methods
-
Constructors
Bleed()
Fields
GlobalPostProcessingSettings
[Space]
[Tooltip("Use Global Post Processing Settings to enable or disable Post Processing in scene view or via camera setup. THIS SETTING SHOULD BE TURNED OFF FOR EFFECTS, IN CASE OF USING THEM FOR SEPARATE LAYERS")]
public BoolParameter GlobalPostProcessingSettings
Field Value
- BoolParameter
bleedAmount
[Tooltip("Bleed Stretch amount.")]
public FloatParameter bleedAmount
Field Value
- FloatParameter
bleedDebug
[Tooltip("Debug bleed curve.")]
public BoolParameter bleedDebug
Field Value
- BoolParameter
bleedMode
[Tooltip("NTSC Bleed modes.")]
public bleedModeParameter bleedMode
Field Value
- bleedModeParameter
bleedModeIndex
public int bleedModeIndex
Field Value
- int
enable
public BoolParameter enable
Field Value
- BoolParameter
mask
[Space]
[Tooltip("Mask texture")]
public TextureParameter mask
Field Value
- TextureParameter
maskChannel
public maskChannelModeParameter maskChannel
Field Value
- maskChannelModeParameter
Methods
IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool