Table of Contents

Class Attack_Harpoon

Namespace
DefaultNamespace
Assembly
Assembly-CSharp.dll
public class Attack_Harpoon : MonoBehaviour
Inheritance
Attack_Harpoon
Inherited Members
Extension Methods

Constructors

Attack_Harpoon()

public Attack_Harpoon()

Fields

animator

public MonsterAnimationHandler animator

Field Value

MonsterAnimationHandler

bot

public Bot bot

Field Value

Bot

currentDistance

public float currentDistance

Field Value

float

dragForce

public float dragForce

Field Value

float

hookedLimb

public Rigidbody hookedLimb

Field Value

Rigidbody

hookedPlayer

public Player hookedPlayer

Field Value

Player

impactForce

public float impactForce

Field Value

float

initalDamage

public float initalDamage

Field Value

float

line

public LineRenderer line

Field Value

LineRenderer

player

public Player player

Field Value

Player

reelPos

public Transform reelPos

Field Value

Transform

ropeRender

public RopeRender ropeRender

Field Value

RopeRender

view

public PhotonView view

Field Value

PhotonView

Methods

Aim()

public void Aim()

RPCA_Aim(float)

[PunRPC]
public void RPCA_Aim(float aimTime)

Parameters

aimTime float

RPCA_BreakReel()

[PunRPC]
public void RPCA_BreakReel()

RPCA_HarpoonFire(int, int)

[PunRPC]
public void RPCA_HarpoonFire(int targetID, int targetBodypart)

Parameters

targetID int
targetBodypart int

ReelPlayerIn()

public IEnumerator ReelPlayerIn()

Returns

IEnumerator

Start()

public void Start()

Update()

public void Update()