Class Attack_Harpoon
- Namespace
- DefaultNamespace
- Assembly
- Assembly-CSharp.dll
public class Attack_Harpoon : MonoBehaviour
- Inheritance
-
Attack_Harpoon
- Inherited Members
-
- Extension Methods
-
Constructors
Attack_Harpoon()
Fields
animator
public MonsterAnimationHandler animator
Field Value
- MonsterAnimationHandler
bot
Field Value
- Bot
currentDistance
public float currentDistance
Field Value
- float
dragForce
Field Value
- float
hookedLimb
public Rigidbody hookedLimb
Field Value
- Rigidbody
hookedPlayer
public Player hookedPlayer
Field Value
- Player
impactForce
Field Value
- float
initalDamage
public float initalDamage
Field Value
- float
line
Field Value
- LineRenderer
player
Field Value
- Player
reelPos
Field Value
- Transform
ropeRender
public RopeRender ropeRender
Field Value
- RopeRender
view
Field Value
- PhotonView
Methods
Aim()
RPCA_Aim(float)
[PunRPC]
public void RPCA_Aim(float aimTime)
Parameters
aimTime
float
RPCA_BreakReel()
[PunRPC]
public void RPCA_BreakReel()
RPCA_HarpoonFire(int, int)
[PunRPC]
public void RPCA_HarpoonFire(int targetID, int targetBodypart)
Parameters
targetID
int
targetBodypart
int
ReelPlayerIn()
public IEnumerator ReelPlayerIn()
Returns
- IEnumerator
Start()
Update()