Class CurseOfGravityFlip
- Namespace
- DefaultNamespace.Artifacts
- Assembly
- Assembly-CSharp.dll
public class CurseOfGravityFlip : MonoBehaviour, IArtifactCurse
- Inheritance
-
CurseOfGravityFlip
- Implements
-
- Inherited Members
-
- Extension Methods
-
Constructors
CurseOfGravityFlip()
public CurseOfGravityFlip()
Fields
budgetCost
[SerializeField]
public float budgetCost
Field Value
- float
cursedPlayer
public Player cursedPlayer
Field Value
- Player
itemInstanceBehaviourSource
public ItemInstanceBehaviour itemInstanceBehaviourSource
Field Value
- ItemInstanceBehaviour
itemSource
Field Value
- Item
killTime
Field Value
- float
rarity
[SerializeField]
public float rarity
Field Value
- float
timeSinceLastDamage
public float timeSinceLastDamage
Field Value
- float
upAmount
Field Value
- float
view_g
Field Value
- PhotonView
Properties
BudgetCost
public float BudgetCost { get; }
Property Value
- float
Rarity
public float Rarity { get; }
Property Value
- float
Methods
Awake()
CastCurse(ItemInstanceBehaviour, Player)
public void CastCurse(ItemInstanceBehaviour cursedItem, Player playerHoldingItem)
Parameters
cursedItem
ItemInstanceBehaviour
playerHoldingItem
Player
FixedUpdate()
public void FixedUpdate()
RPCA_AttachToPlayer(int)
[PunRPC]
public void RPCA_AttachToPlayer(int playerid)
Parameters
playerid
int
Update()