Class SpawnPatch
- Namespace
- ConfigurableWarning.Patches
- Assembly
- RedstoneWizard08.ContentLibrary.dll
Spawning mechanic patches
[HarmonyPatch]
public class SpawnPatch
- Inheritance
-
SpawnPatch
- Inherited Members
Methods
GetExtraBudgetForDay(int, ref int)
Patches extra spawn budgets to be between the day one value and day three value. This will interpolate the budget to be spread across all days.
[HarmonyPostfix]
[HarmonyPatch(typeof(BigNumbers), "GetExtraBudgetForDay")]
public static void GetExtraBudgetForDay(int day, ref int __result)
Parameters
GetMonsterBudgetForDayFirstWave(int, ref int)
Patches the second wave monster budget to account for the potential extra days.
[HarmonyPostfix]
[HarmonyPatch(typeof(BigNumbers), "GetMonsterBudgetForDayFirstWave")]
public static void GetMonsterBudgetForDayFirstWave(int day, ref int __result)
Parameters
GetMonsterBudgetForSecondWave(int, ref int)
Patches the second wave monster budget to account for the potential extra days.
[HarmonyPostfix]
[HarmonyPatch(typeof(BigNumbers), "GetMonsterBudgetForSecondWave")]
public static void GetMonsterBudgetForSecondWave(int day, ref int __result)